Wednesday 21 March 2012

Stein Fjellberg (geologist, prospector and ranger):

Image: Stein Fjellberg is a little bit under average height, but his frame is powerful in a wiry kind of way. His face is battered by the unforgiving Martian weather, but most of it is hidden behind a well-groomed beard. He usually wears rough clothing made of hypertech wool suited for cold weather, and a survival suit made by the nomads. Around his neck there is always a breather mask. He smells of metallic earth and old tobacco. It’s hard to judge his age, but probably around his mid-thirties.

Roleplaying Notes:  He is a man used to be alone for long periods of time, so he can be a little bit rough around the edges when he is with strangers. He also more or less constantly mumbles to himself, something that his surroundings often find irritating. He always try to be polite, even if he doesn’t know how – something that makes him seem more humble than he actually is.

Background & Faction (Drifter & Brinker): He was born in an outpost in the Martian wilderness, the same one that he today calls his home – though he spends most of his time driving around in the Martian outbacks looking for valuable minerals and metals. His family has never taken any interest in the intrigues that plagues the domed cities of Mars. Instead they have sought the quiet peace of the cold desert, and the freedom that comes with it.

The only considerable amount of time he has spent in a city was when he studied at the university. These days he only infrequently visits when he has to do business with one of the hypercorps.  His parents died a couple of years ago, but he his married to a biologist and they have two children together. They are all a part of a bigger collective – managing the outpost by communal effort.

Aptitudes: COG 10, COO 20, INT 15, REF 15, SAV 10, SOM 25 (5), WILL 15

Stats: MOX 1/1 , TT 5, LUC 30, IR 60, WT 8, DUR 40, DR 60, INIT 60, SPD 1, DB3

Morph: Martian Alpiner.

Active skills: Climbing 95 (10), Clubs 75 (staff), Demolitions 50, Fray 50, Free fall 50, Freerunning 60, Hardware (Ground vehicle) 60 (repair), Infiltration 50, Interfacing 55, Kinetic Weapons 60, Navigation 65, Networking (Nomads) 50, Networking (Hypercorps) 40, Networking (Academics) 30, Perception 50, Pilot (Gound vehicle) 75, Protocol 50 (Nomads), Research 45, Scrounging 50, Swimming 55, Unarmed Combat 55. 

Knowledge skills: Academics (geology) 60, Academics (geography) 40, Art (carving stone) 50, Interests (mountaineering) 60, Interest (Martian nomads) 40, Interest (runes) 30, Interests (caveneering) 50, Languages (Norse) 70, Languages (english) 50, Languages (french) 40, Languages (arabic) 40, Profession (survival) 70, Profession (prospecting) 70.

Reputations: @-rep 10, c-rep 10, e-rep 15, r-rep 15.

Traits: None.

Weapons: Old kinetic hunting rifle, elektrostaff and old bowie knife.

Amour: Survival suit made by Martian nomads.

Cybernetic: None.

Gear: Basic but sturdy equipment for climbing cliffs and exploring caves, a big tracked vehicle and other stuff you need to find and excavate minerals and metals.

No comments:

Post a Comment